State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · April 2024

Top 5 Season Pass Games on Unified Platform in Africa, Q1 2024

An overview of the performance of the top 5 season pass games in Africa for Q1 2024, including trends in downloads, revenue, and active users.

Top 5 Season Pass Games on Unified Platform in Africa, Q1 2024

In the first quarter of 2024, the top 5 season pass games on a unified platform in Africa demonstrated varied performance in terms of downloads, revenue, and active users. Here’s a detailed look at how each app fared.

Candy Crush Saga from King saw a mixed trend in weekly revenue, starting strong at around $214K in the first week of January and then fluctuating, peaking again at approximately $201K in early February. Weekly downloads showed a declining trend, starting from 190K in the first week of January and dropping to about 122K by the end of March. The game’s weekly active users saw a slight increase initially, reaching a peak of over 4.1M in late January, but then gradually declined to around 3.5M by the end of the quarter.

PUBG MOBILE by Tencent Mobile International Limited exhibited a steady increase in weekly downloads, starting at 142K and peaking at approximately 259K in mid-March. However, its weekly revenue experienced a downward trend, beginning at $107K in early January and declining to around $62K by the end of March. The number of active users remained relatively stable, fluctuating between 2.8M and 3.5M throughout the quarter.

Royal Match from Dream Games saw a significant rise in weekly downloads mid-quarter, peaking at around 269K in early February, but later declined to approximately 87K by the end of March. Weekly revenue showed a peak of about $111K in the week of February 19, while weekly active users increased steadily from 1.1M in early January to around 1.4M by the end of February before slightly declining.

Call of Duty®: Mobile by Activision Publishing, Inc. experienced a fluctuating trend in weekly revenue, starting at around $74K in the first week of January and ending at approximately $43K by late March. Weekly downloads showed a general upward trend, peaking at about 47K in mid-February. The game’s active users increased gradually, starting from 253K in early January and reaching around 288K by mid-March.

Gardenscapes from Playrix showed a steady trend in weekly revenue, maintaining around $45K throughout the quarter. Weekly downloads fluctuated, peaking at about 80K in late January before dropping to approximately 38K by the end of March. The number of active users saw a slight increase, peaking at around 489K in late January before gradually declining to approximately 379K by the end of the quarter.

The data for this analysis comes from Sensor Tower. For more detailed insights into the performance of these apps and others, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024